Recently I attended a festival of AI film shorts here in Portland, OR. On the upside, the production value of the tools is... astonishing. The weaknesses in the entries came down to storytelling. One ambitious short almost pulled off an On The Road beatnik vibe of vagabonds riding the rails, but afterwards I felt like I'd just watched a jeans commercial. The two best declined to be a straight telling of a story, which plays to the strengths of the current tools – that is, the visuals don't have to be 100% perfect or even believable. The audience choice was a fun mockumentary, which is indeed worth the few minutes to watch it: https://youtu.be/GlXe3zi9DQ0?si=cGuZ7hkNdGwsigCv
IMHO, the ability for one person to sit at a laptop and produce output of this potential quality without an outlay of serious cash will eventually be a major game-changer as people figure it out. For me it also raised a question of what is lost when a single person takes on all the tasks that are usually done by a team. Actors, set designers, props, location, costuming, etc. Traditionally this is all done by a team of experienced and informed humans. When you leave those thousands of individual choices up to a simulated mind, what may have you lost?
I believe this to be true, even without mentioning AI. Compare how creative young children are to those leaving secondary education. Most have had the fun, enjoyment and creativity suppressed by the relentless facts and figures drilled into them so that they can repeat back correctly in a uniform performance of memory called exams.
I agree. The problem is that creative (and critical) thinking have been all but scrubbed from the US educational system over the last 40 years and we are now feeling the results.
Recently I attended a festival of AI film shorts here in Portland, OR. On the upside, the production value of the tools is... astonishing. The weaknesses in the entries came down to storytelling. One ambitious short almost pulled off an On The Road beatnik vibe of vagabonds riding the rails, but afterwards I felt like I'd just watched a jeans commercial. The two best declined to be a straight telling of a story, which plays to the strengths of the current tools – that is, the visuals don't have to be 100% perfect or even believable. The audience choice was a fun mockumentary, which is indeed worth the few minutes to watch it: https://youtu.be/GlXe3zi9DQ0?si=cGuZ7hkNdGwsigCv
IMHO, the ability for one person to sit at a laptop and produce output of this potential quality without an outlay of serious cash will eventually be a major game-changer as people figure it out. For me it also raised a question of what is lost when a single person takes on all the tasks that are usually done by a team. Actors, set designers, props, location, costuming, etc. Traditionally this is all done by a team of experienced and informed humans. When you leave those thousands of individual choices up to a simulated mind, what may have you lost?
I believe this to be true, even without mentioning AI. Compare how creative young children are to those leaving secondary education. Most have had the fun, enjoyment and creativity suppressed by the relentless facts and figures drilled into them so that they can repeat back correctly in a uniform performance of memory called exams.
I agree. The problem is that creative (and critical) thinking have been all but scrubbed from the US educational system over the last 40 years and we are now feeling the results.